Monday, March 31, 2014

ET15 ASSIGNMENT 06: LANDSCAPE, TELEPORTERS & JUMP PADS

This is my completed landscape. Unfortunately, there are black patches and I'm not sure how to fix them in UDK. There are no teleporters or jump pads as well. However, everything is textured. This is the entire landscape:






This is the fortress:






Monday, March 10, 2014

ET15 Assignment 03 GAMEPLAY - LEVELS, OBJECTIVES & MAP

Title - Forbidden Magic

Concept - The player has traveled from a barren city in a post-apocalyptic era. Magic appeared, and he/she must travel to a forest to find a way to restore everything back to normal.

Two Levels

The Forest Path
Where/When - It takes place when the player leaves the barren city’s boundaries.
Objective - The player must arrive safely through the forest path without being eaten by the mutated ecosystem.
Items - Medicinal herbs, gun ammo
Obstacles - Mutated animals, carnivorous plants
Actions - Attack (with either a gun or a sword), defend, and run
End Goal - The player arrives at the entrance of the wooden fortress.

The Wooden Fortress
Where/When - At the end of the Forest Path’s level
Objective - To find the source of magic and restore everything to normal
Items - Medicinal herbs, gun ammo
Obstacles - Humans (they like using magic)
Actions - Attack (with either a gun or a sword), defend, and run
End Goal - The player finds the magical source and restores the world to normal.

Items




Creature Enemies




Human Enemies


Bosses





The Forest Path Map



The Wooden Fortress First Floor Map
Second Floor Map
Fourth Floor Map
Third Floor Map

Monday, March 3, 2014

ET15 ASSIGNMENT 02: BSP LEVEL BLOCKOUT

The block out level of this picture:








For my game, I'd like to make something that's in a post-apocalyptic setting and takes place in the forest. I'm planning to make a treehouse fortress.